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Introduction
While
the modern game of football started with the foundation
of the Football Association of England in 1863, its roots
extend to opposite ends of the earth. The ancient Chinese,
Greeks and Romans played a similar game, long before English
kings in the 1300s and 1400s were trying to outlaw the violent
sport.
In 1900, football became one of the first team sports included
in the Olympic Games. During the Sydney Games, the sport
celebrated 100 years of Olympic football. Women's football
was introduced at the 1996 Olympic Games, where the final
attracted a world record crowd for a women's sporting event
of 76,000 people.
A
Football game is played by two teams of eleven players each
including the goalkeeper. The goalkeeper is the only one
who can touch the ball by hand without being penalized.
The teams’ aim is to score a goal. A goal is scored
when the whole of the ball passes over the goal line between
the opposite team’s goalposts. The winner is the team
to score the most goals. A game’s duration is 90 minutes.
A referee presides over a game and is in charge of implementing
the Football rules. Two assistant referees moving along
the two touch lines of the field of play facilitate the
referee’s task.
Understanding Football
Field
of Play
The
large rectangular, grassy field has a flag placed at each
corner to help the officials see when a ball goes "out of
bounds". Chalk boundaries on the sides of the field are
called touch lines; they may be from 100 to 130 yards
long and spaced from 50 to 100 yards apart. The lines at
each end of the field are called endlines (or goal lines).
A ball passing over - not merely touching - any of these
lines is ruled out of bounds.

Goals
stand at the middle of each end line. Each goal is made
up of two posts and a crossbar with a net attached, forming
an opening 24 feet across and 8 feet high. A shot in which
the ball passes beyond the goal line through the posts is
scored as a "goal" (one point).
A
large rectangular area extending in front of the goal defines
the penalty area. Defending players are penalized
if they commit certain infractions within this area. The
goal area is a smaller rectangle inside of
the penalty area. Players on the attack cannot come into
contact with the goalkeeper in this area unless the goalie
has the ball and both of his feet on the ground.
A
center line divides the field in half and intersects
the center spot inside the large center circle
in the middle of the field.
Ball
Made of leather or other suitable synthetic material with a 70
cm diameter and 450 gr weight.
Uniform
Teammates must wear the same uniform, including a shirt, shorts
and socks. A goalkeeper's colours must be different to those
of the rest of the teammates and assistant referees.
Shoes
and Shinguards
Special shoes with spikes on the soles facilitate the
athlete's movement on the grass court.
Special
protective cover made of plastic or other soft material
and placed under an athlete's socks to protect an athlete's
shins.
Goalkeeper's
gloves
Special
gloves helping a goalkeeper to block the ball and defend
one's goalpost. At the same time they protect the
goalkeeper's hands.
The
Participants
Each Football game is played by two teams of 11 players each, one
of whom is the goalkeeper. During the game a team
is allowed to make three substitutes from a group of seven
players. No game can begin if a team has fewer than seven
players. In Men's Olympic Football, each 18-member squad
must include at least 15 athletes less than 23 years of
age. There is no age limit for the remaining three.
A
team goes on offense when it gains possession of the ball.
It uses various formations, determined by the coach according
to the situation. For example, when a team is ahead, its
coach may insert extra defenders and employ a defensive
formation. If his team is behind, he will frequently send
in more offensive players, going with a formation that emphasizes
attack. Other formations may center on a star player, with
plays conceived to allow him to use his exceptional talents.
Three
lines define a team's formation. The big scorers
on a team are the forwards, who form the first
(offensive) line. A forward line usually starts
with five players: a center forward, left and right inside
forwards, (these three are often known as strikers)
and left and right outside forwards
(also called wings or wingers). These players must be
fast and shifty, and accurate at shooting and passing.
They
exchange passes and dribble (move the ball along
the ground with their feet) in crisscrossing patterns; they
fake shots to draw defenders out of position; and they shoot
when open. Forwards also drop back to break up the opposing
team's attacks.
Three
midfielders (also called halfbacks or linkmen) form
the second line. A left, a center, and
a right midfielder race up and down the field
to unite their team's offense and defense.
Two
defenders labeled fullbacks, seldom score but remain
back in front of their team's goalkeeper as the last line
of defense. The fullbacks' job is to take the ball from
the opposition and pass it to a midfielder to initiate an
attack. One fullback generally plays near the goal while
his teammate (the sweeper) roams out to intercept
passes.
This
5-3-2 formation (5 forwards, 3 midfielders, and 2 fullbacks)
may shift to another configuration based on the need for
either an offensive or defensive surge. For example, a 4-2-4
formation stresses a tight defense by using four defenders
and a first line of only two strikers flanked by two wings.
For greater offense, additional wings or inside forwards
- or forward-moving midfielders - may promote more and better
shots.
The goalkeeper (goalie or goal tender) generally remains
near the goal he is defending. He must move quickly to steal
crossing passes or to stop or tip away shots taken by the
opposition. By rushing nearby ball handlers, he tries to
cut down the angle at which they may shoot; moving
closer to an opponent before he shoots the ball, a good
goalie can either block the shot, or, more often than not,
make the player shoot wide of the goal posts. The goalkeeper
is the only player who may grasp or touch the ball with
his hands and arms. When he controls the ball in this manner,
he may elect to kick it far down field or throw it to a
teammate in order to start an attack the other way.
International
rules allow for only two substitutions per game, and a player
who is pulled out cannot re-enter the match. (College coaches
may substitute five players per game; high school rules
allow unlimited replacement of players.)
One
referee and two linesmen normally officiate
the game. The referee keeps time and enforces the rules.
Linesmen help watch for fouls, determine which team gets
the ball when it goes out of bounds, and call "offside"
infractions.
Playing
the Game
Football matches
are divided into two 45-minute halves (termed "periods"
in college). Depending on the abilities of the players,
leagues are allowed to adjust the length of the halves.
Only the referee may call time out to stop the clock (in
most cases, only for an injury). The team winning a coin-toss
chooses to either kick off or to defend a particular
goal. A kickoff from the center spot begins play.
With each team on its own side of the field, and with the
defensive team outside the center circle, one offensive
player softly kicks the ball forward to be retrieved by
a teammate. All players are then free to move the ball with
their feet as they advance it past the defense. Hard bodily
contact is permitted only when attempting to kick the ball
or hit it with the head. Near the opposing goal, the offensive
players undertake to pull the defense out of position by
faking and moving the ball quickly. By keeping players in
motion, using crossing patterns, booting "centering" kicks,
etc., the attackers hope to get a good shot on goal. If
a shot bounces off the goal post or crossbar, or off another
player, the ball is still considered in play and a goal
may be scored on the rebound.
A
ball that goes out of bounds is "out of play". Play is restarted
by one of four methods:
When
regulation game time expires, tied games go into an overtime
period. A sudden death overtime may be used in which
the first team to score wins the game. After the specified
overtime, if teams are still tied they each take a series
of tie-breaking "penalty shots" to decide the outcome.
Infractions
A
penalty kick (penalty shot), a direct free kick,
or an indirect free kick is awarded to the opposing
team for most fouls.
A
penalty kick is shot from the penalty spot (12
yards in front of the goal) with only the goalkeeper defending.
A player is given a penalty kick when an opposing team member
commits one of eight deliberate fouls against a player
"within his own penalty area:
- Kicking
(or attempting to kick) an opponent
- Obstructing
(blocking an opponent's path)
- Tripping
- Rough
pushing
- Bumping
from behind
- Hitting
- Holding
- Touching
the ball with the hands or arms
A direct free kick is awarded, from the point of the infraction
when one of these eight fouls occurs outside the
penalty area. Defenders may elect to line up shoulder-to-shoulder,
no closer than ten yards away, to form a wall to block the
free kick shot at their goal. After the kick, if no score
was made, play resumes uninterrupted.
An indirect free kick must touch at least one other player
before entering the goal. It is granted when an opposing
player employs dangerous play (kicks the ball out of the
goalie's hands, pushes a player without the ball, or strikes
an opponent), exhibits unsportsmanlike conduct, or is offside.
Offside is called when an attacker without the ball
enters the opponent's half of the field before the ball
does. There are four exceptions to this rule:
- When
two or more defenders are nearer their goal line than
the offensive player;
- When
the offensive player moves between the ball and the
goal line after a teammate kicks the ball;
- When
the ball was last touched by a defensive player: and
- When
the offensive player receives the ball from a throw-in,
corner kick, goal kick, or drop ball.
For
excessive or dangerous fouling, the referee may take out
and flash a yellow card as a warning to the player. For
subsequent fouls by the same player, the referee may choose
to bring out a red card, meaning the player is ejected from
the game with no substitution allowed.
Cards
Yellow:
The
referee shows a yellow card to a player who plays aggressively
towards the opponent , reacts in an untoward manner in words
or gestures, causes delays or exits/enters the court without
the referee's permission.
Red:
The referee shows a red card and expels an athlete from
the court if he/she violates the code of sportsmanship,
displays unfitting conduct, hits an opponent, uses a hand
to block the ball and obstructs the opposite team or is
shown a second yellow card at the same game. |